Answer in under half a second and the ceiling grows. Slower and it shrinks.
CountQuick
Tap the box holding the most things.
10 seconds on the clock to make your first call.
The catch: the clock never resets to 10. It resets to
however much time was left when you guessed, plus
half a second back for getting it right. Guess with 8.4s left and
the next round starts at 8.9s.
So answer in under half a second and your ceiling climbs. Take
longer and it drops. It can never rise above 10s.
A wrong tap burns 3 seconds on the spot — nearly a third of a
full clock. Hit zero and the run is over.
Boxes go from 2 to 3, the counts climb, the gaps narrow, the critters
get twitchier. Nothing ever gets easier.
Tap or click a box · keys 123 work too
Ah–ah–ah!
The clock ran out.
0
0
0
Your ceiling round by round — and what you were counting